Roles Explained
Last updated
Last updated
Disclaimer: These roles and descriptions are not finalized and may be subject to changes.
All Characters (42)
Each player will explore and interact in the virtual game world as either a Shiba Inu, a Neutral, or a Doge.
Shiba Inu (20)
Shiba: Your everyday loveable shiba inu. They don’t have any special abilities, but they’re goshdarn cute! “Woof woof!” Ability - None. Win by completing missions.
Sheriff: An especially protective shiba inu who will go beyond their duties to help out. “This town ain’t big enough for us. Let’s go home, woof.” Ability - Can kill other players. However, you will be eliminated if you kill a shiba inu.
City Patrol: A protector of the city. “Don’t be suspicious, arf.” Ability - Can kill one player.
Forensics: A knowledgeable shiba inu. One sniff and they can tell you what kind of life and skill the deceased had. “Sniffing is a stronger skill than you think, woof.” Ability - Can investigate the dog's leg, then see that dog’s role in the meeting.
Jinx: This shiba inu will throw a wrench in any doge’s plans. “You meant to pet me right?” Ability - One second after being attacked or swallowed, your dog's leg will be auto-reported by the attacker.
Monitor Master: This shiba inu can hook you up with some great deals on cameras. “Woof, there is no secret between us.” Ability - Can place 2 hidden cameras, allowing you to hear the conversations nearby those cameras.
FBI Agent: The interrogator of the shiba inu group. “I’m onto you, woof.” Ability - Can investigate players to see if they have attacked any shiba Inus during the round.
Graverobber: Sometimes this shiba tends to get lost and joins back the group eventually. "Don't worry about it, woof." Ability - Use the hideout for a short period of time. When a doge uses its sabotage, the map reveals the doge’s location (this doesn’t work for doges that are already eliminated)
Psychic: This shiba inu can tell your fortunes. “Mirror, mirror, woof. How many are left?” Ability - Can tell the number of players that have been eliminated.
Rebel: No matter who it is, this shiba will serve karma. “No one is getting away from their punishment woof.” Ability - Temporarily gain the ability to attack other players when an assault happens near you.
KOL: A popular leader of the shiba inu faction. “The only thing we have to fear is fear itself, woof.” Ability - When attacked, all the shiba inu players will receive a hint.
Labrador: This shiba inu will be the best back-up for you. “Tired? Let me take that on for you, woof!” Ability - Get an extra bounty for completing the mission. When you are attacked, other shiba inu players nearby can take the hit for you.
Lovebirds: The star-crossed lovers. “I won’t ever leave your side woof!” Ability - Survive with your lover until the end to achieve a special victory.
Spy: An undercover agent who leaks the doges’ plans to the shiba inus. “Making a world where we can play with our masters again…it is why I am a spy woof.” Ability - In all doges’ eyes, you are a doge.
Bodyguard: The best kind of protector you should have around. “Red alert, red alert woof!” Ability - Get an extra bonus for successfully protecting the specified target. If you are around the protected person, you will automatically jump out to take any hits for that person.
Soul Walker: A ghostly type of shiba inu. “Now you see me, now you don’t, woof!” Ability - Briefly come out of your body to go through walls and hear voices.
Stalker: This shiba inu swears to remain by your side through thick and thin. “Woof! I wanna follow you.” Ability - Tag another player and follow them.
Judge: A shiba inu with the power of many votes. “In the name of justice, woof!” Ability - Cast a strong vote against a player during the meeting that will kick the player from the game. However, kicking a shiba inu will cause you to be kicked as well. This can only be activated once per game.
Berserker: This shiba inu can get very excited, but don't let it stay excited for too long. “Woof woof! Are we going out for a walk?! Treat time?! Tell me, tell me!” Ability - Inflate before exploding after 5 seconds to eliminate yourself and those around you. You can manually stop the inflation. Being attacked while inflated will cause you to immediately explode. Freezing can stop the explosion.
Trapper: A shiba inu with many tricks up its sleeves. “Easy peasy lemon squeezy woof!” Ability - Set a trap. When someone steps on the trap, he or she will be trapped for 8 seconds and you will be notified.
Neutral (5)
Big Mouth: Nothing beats having a filled belly. “My belly always feels like a black hole.” Ability - Eliminate everyone by eating them to win. Eaten players will stay in your stomach until a meeting is held, then they will be eliminated from the game. If you are eliminated before the meeting, they will get out.
Simp: There is a lot of love to give from this neutral. “Unconditional love is my specialty.” Ability - Kiss all living players to win. The kissed effect will reset after each meeting is held.
Scavenger/Leg Eater: Some might call it inedible, but this neutral loves their favorite exotic food, dog legs. “Don’t knock it until you try it.” Ability - Win by devouring the dog legs left behind when players are attacked. Depending on the number of players in the game, you will need to devour 2-5 dog legs.
Husky: Running while catching a frisbee is this neutral's favorite pastime. “I want to run, run, run, run, run.” Ability - Get voted out from the meeting to win
Dueling Huskies: Ever saw someone holding two daggers in their mouth? Now you did. “One has to sacrifice something to achieve something.” Ability - Complete the task to gain the ability to attack another husky. You need to be voted out of the game after the other husky is killed in order to win.
Doge Camp (17)
Assassin: It is already too late if you spot their shadow near you. “You cannot escape from the shadows, woof.” Ability - Shiba Inus do not see dog legs left by players you attacked. Once a shiba inu is near these dog legs, it will auto-report. You cannot report on dog legs.
Sniper: Precision is a joke to this doge. “…Got ‘em! Heheh.” Ability - Guess a player’s role during the voting phase of the meeting. A correct guess will put that player out of the game, but an incorrect guess boots you out of the game. This ability can be used twice per game.
Invisible: Many times, it is thought that this doge must have a weak bladder. “No one can see my ingenious plan.” Ability - Become invisible for a short time. You will have increased movement speed but will lose vision.
Morpher: The skill comes in handy for this doge to remove itself from a situation. “Woof? I was always here, you just didn’t see me.” Ability - Transform into other players.
Voice changer: Skilled in audio engineering, this doge enjoys listening to voices and music higher than a piccolo. “Everyone sounds better in higher decibels!” Ability - Make another player's voice high-pitched when speaking in the next meeting.
Rogue: A sneaky doge who has an ace up its sleeve perhaps? “No one will know what I know, woof.” Ability - Being the only voter of a player during a meeting will allow you to see that player’s role in the next meeting
Qigong Master: Once you realize you are talking to this doge, it is a done deal. “Yin and Yang, stillness in movement, attention while resting…I have achieved the balance, woof.” Ability - Tag a player. In 10 seconds, you will be able to see their screen. In another 10 seconds, you can talk to the player for 10 seconds. Then, the tagged player will be booted from the game. When viewing in another player’s perspective, you cannot move your character nor hear sounds around you.
Glutton: Although it is always hungry, they keep their hunger in check so everyone can continue to have fun. "Must control myself...so I can be sneaky, woof." Ability - Eat a dog leg once per game.
Hypnotist: This doge can be a pain in your rear if there is only one leader. “You’re getting sleepy, woof.” Ability - Select a player to prevent them from speaking in the meeting.
Mercenary: With the right reward, this doge will do its best. “I live to serve, woof.” Ability - Get a specific player eliminated for an extra bonus, but watch out for the bodyguards guarding them.
Explosion Maniac: If you need a little brightness in your life, this doge will gladly brighten your day... “Boom, boom! Mighty fine Doge!” Ability - Place bombs on other players. The bombs can be passed onto another player until the bombs explode. Players who held the exploded bombs will be out of the game.
Executioner: This doge will tell you that it is fine to wait for the opportunity to score two with one swing. “Why get one when you can get two?” Ability - Extensive killing experience allows you to attack two dogs in range at once, but the attack cooldown is tripled.
Body dragger: Moving evidence with as little attention as possible is what this doge lives by. “This is not because these legs are too heavy.” Ability - Drag dog legs at a slower speed.
Serial Killer: Planned attacks is this doge's style of killing, not whimsical attempts. “Why attack at random when you can attack someone to get them out?” Ability - Attacking a specific player permanently reduces your attack cooldown while attacking other players will permanently increase the cooldown.
Imposter Killer: A doge with many forms, but there is only one of itself. “It is not as easy as you think to keep this form.” Ability - Morph into the player you recently attacked and revert back to yourself after a meeting.
Wizard: Its affinity with ice magic is so strong that an ice-covered area is the only place this doge will sleep on. “The cold never bothered me anyway, woof.” Ability - Freeze a player. Applied freeze will take effect after 10 seconds have pass. Other players can help to lift the freeze.
Master Assassin: A master of “silent” attacks who loves to hug the wall. “They won’t know what hit them, woof.” Ability - Walk through walls to attack other players.